Render Settings Node

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Proper render settings nodes system usage is essential for easy and effective work with FurryBall renderer. There can be several render nodes in a scene but only one can be active at a time. Render Nodes are used to set up effect and features, quality, render sets, render passes, debugging and many more.


Render nodes are essential for the viewport rendering but even more important for final render output where you can combine more render nodes being saved to several output files or a single file with multiple pass support (see User Interface section for viewport and Output Setting Node section for output settings).


Attributes


Render node has many attributes divided into different logical sections. Performance and quality are greatly influenced by some of these attributes so it is important to know and set them right.


Render Quality

Features

Render Settings

Stereo Camera

Utilities

Other


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