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Log Level

FurryBall prints all important messages and errors to the 'Output window'. This attribute affects the verbosity of the messages logged.


Show Info

Show frames per second or render time and some other renderer status information if enabled.


Log frame progress

Show frame progress for status information about rendered frame in the script and output window.


Enable progress bar

Progress bar enable during rendering.


Temporary  Buffers TTL

There are many buffers that are needed for rendering but they can be shared between several effect techniques and thus save a lot of memory. However these shared buffers are allocated for some time even if not needed. This attribute's value denotes for how many frames the buffer will live since its allocation. 1 is not recommended as it means allocation/deallocation in each frame.


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