Log Level
FurryBall prints all important messages and errors to the 'Output window'. This attribute affects the verbosity of the messages logged.
Show Info
Show frames per second or render time and some other renderer status information if enabled.
Log frame progress
Show frame progress for status information about rendered frame in the script and output window.
Enable progress bar
Progress bar enable during rendering.
Temporary Buffers TTL
There are many buffers that are needed for rendering but they can be shared between several effect techniques and thus save a lot of memory. However these shared buffers are allocated for some time even if not needed. This attribute's value denotes for how many frames the buffer will live since its allocation. 1 is not recommended as it means allocation/deallocation in each frame.
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