Light Node

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Light Node is another settings node in FurryBall, it is connected directly to a light shape and adds several new attributes.


To be able to use attributes described below a light node has to be attached to a light you want to adjust settings for. To attach light node to a light, just select the light(s) and select 'Add Light Attributes' from the main FurryBall menu. There is always a 'New' menu item and a list of existing light nodes in the submenu, so you can create and attach a new light node or attach an existing one that is already used elsewhere. See User Interface section for more details on other settings nodes.


Light Sets


Ambient Occlusion (Rasterization)


Translucence (Rasterization)


Area Light (Rasterization)


Indirect Lighting (Rasterization)


Shadows (Rasterization)





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