Colors intended for foliage shading. Only used when Vegetation Shading enabled.
Leaf Front Color
The front face color texture. Alpha mask is taken from its alpha channel.
Leaf Back Color
The back face color texture.
Leaf Normals
Normal map texture. Use standard normal maps, where (0.5, 0.5, 1.0) means no bumps.
Leaf Thickness
Thickness texture. Black means minimum thickness, white maximum thickness. This attribute is used to fake leaf translucence.
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