Materials

Parent Previous Next



FurryBall Material

Furryball's own universal shader.


Maya materials

FurryBall supports or partially supports Lambert, Blinn, Phong, PhongE, Anisotropic, Layered, RampShader and Displacement shaders.


FurryBall car paint

Furryball's own carpain material.


Layered Material

FurryBall support also Maya's Layered material, but in different way.

Created with the Personal Edition of HelpNDoc: Free EPub and documentation generator