Environment

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Method

For raytracing you can select from three methods:


Background color

When using raytracing, background color can be used to light scene with environment color or HDR texture.

Note: When using background color with Diffuse weight or Glossy/Reflection weight, than default camera light would be disabled.


Background weight

Background color intensity. If this attribute is set to zero, camera background will be used as background color.


Scene lighted with just HDR map in Background color attribute.


Diffuse weight

Diffuse color intensity.


Glossy/Reflection weight

Specular color intensity.


Refraction weight

Transparency color intensity. If Background weight attribute is set to zero, camera background will be used as background color.


Dome Light Samples

Shadow rays samples for Dome Light or Hybrid method.

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