Method
For raytracing you can select from three methods:
Background color
When using raytracing, background color can be used to light scene with environment color or HDR texture.
Note: When using background color with Diffuse weight or Glossy/Reflection weight, than default camera light would be disabled.
Background weight
Background color intensity. If this attribute is set to zero, camera background will be used as background color.
Scene lighted with just HDR map in Background color attribute.
Diffuse weight
Diffuse color intensity.
Glossy/Reflection weight
Specular color intensity.
Refraction weight
Transparency color intensity. If Background weight attribute is set to zero, camera background will be used as background color.
Dome Light Samples
Shadow rays samples for Dome Light or Hybrid method.
Created with the Personal Edition of HelpNDoc: Easy EBook and documentation generator